I came to design through code — so I obsess over how a thing feels exactly as much as whether it actually works.
Available for select workThree years as a software engineer, most of it building a point-of-sale platform running across hundreds of retail stores. I learned how real products behave under load, on deadlines, in the actual messy world — not the Figma version of it.
In 2025 I moved into product design — on purpose, not by accident. Not away from code, but toward owning the whole thing: the feel and the function. That engineering background is my edge. I design things that are genuinely buildable, then I build them myself.
Most people pick a lane. I move between Figma and the codebase with zero handoff — so nothing gets lost in translation, and what ships is exactly what I designed.
POS platform at retail scale. Real products, real constraints.
A deliberate move to own feel + function, not just ship features.
Selected freelance engagements — partnering directly with founders, research through to shipped interface.
NewShipping real products solo - from Figma to deploy.
I'd rather make ten quick versions than overthink a single one.
Ship it, look at it, refine it. Repeat until it actually feels right.
Spacing, type and motion aren't details — they're the work itself.
I vibe-code real, shipped products with AI riding shotgun.
My best work happens under a countdown — hackathons, contests, deadlines.
Google Stitch Challenge · Contra
Nori Mother's Day AI Challenge
438 votesA messy little art-zine of stuff I actually drew by hand — and it really flips, like a paper book.
Open the scrapbook →